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Cricket Settlement Rules

Written by K S

Updated at August 17th, 2026

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General Rules

  • If a match is not completed within 48 hours of the originally scheduled match time due to external factors, all bets will be void — except when the outcome has already been determined in accordance with the official competition rules.
  • If the match is cancelled or postponed for more than 48 hours of the originally scheduled match time, all bets will be void.
  • Bets on the match winner will be settled in accordance with the official competition rules.
  • In matches affected by adverse weather, settlement will be based on the official result. If no official result is declared, all bets will be void.
  • In the event of a tie, if the official rules do not determine a winner, dead-heat rules will apply.
  • If a bowl-off or super over is used to determine the winner, bets will be settled accordingly.
  • If the match is decided by a coin toss, all bets will be void.
  • In limited overs matches, for bets on totals to stand, at least 80% of the scheduled overs in each innings must be bowled — unless the outcome has already been determined.
  • In first-class or Test matches, the entire match counts. In the case of a draw, at least 200 overs must be bowled for bets to stand.
  • In limited overs matches, for bets on top batters or bowlers to stand, at least 40% of the scheduled overs in each innings must be bowled — unless the team is all out or has reached its target before this threshold. Otherwise, bets will be void.

Market Rules

Match Winner (2-Way)
Match Result (3-Way)
All bets are settled according to the official competition rules. If the match is affected by adverse weather, bets will be settled based on the official result. If no official result is declared, all bets will be void.

In the case of a tie:

  • If the official competition rules do not specify a winner, the dead-heat rule will apply.
  • If the winner is determined by a bowl off or super over, bets will be settled based on the official result.
  • If the winner is decided by a coin toss, all bets will be void.

For First Class Matches:

  • If the official result is a tie, bets will be settled as a dead-heat between the teams.
  • If the Draw option was offered, bets on Draw will be settled as lost in the case of a tie.
  • If the match is abandoned due to external factors, all bets will be void unless a winner is declared under the official rules.
  • If the official result is a win by forfeit or any similar outcome, all Match Winner bets will be voided.
  • If the match is cancelled and not replayed or restarted within 48 hours of the scheduled start time, all bets will be void.
  • If either team is changed from those originally advertised, all bets will be void.

Double Chance
All bets are settled according to the official competition rules. If no official result is declared, all bets will be void.

Tied Match
Bets are settled based on the official result at the end of the match, excluding super overs, bowl-offs, or any other method used to determine a winner in the event of a tie. An official match result is required for bets to stand. If the match is abandoned or no official result is declared, all bets will be void. In First Class matches, a tie occurs when the match reaches a natural conclusion with all innings completed and the final scores are equal. If all innings are not completed in full, the official result at the end of the match will still stand. A declared innings is considered a completed innings.

Toss Winner
If the toss does not take place, all bets will be void. Bets will be settled based on the official result. If no official result is available, settlement will be based on our own statistics.

Toss and Match Winner
The selected team must win both the toss and the match. If the match is affected by adverse weather, bets will be settled according to the official match result as per competition rules. If the match is cancelled and not replayed within 48 hours of the originally scheduled start time, all bets will be void. Bets will also be void if there is a change in the teams from those originally advertised.

Toss Result and Total Runs 0.5 on the First Delivery
The selected team must win the toss and score at least 1 run from the first delivery of the opening over.

Each Team Will Score
Both teams must score over or under the stated total. In limited overs matches, at least 80% of the scheduled overs in both innings must be available to be bowled, otherwise all bets will be void — unless settlement is already determined. If either innings is reduced below this threshold, all bets will be void. In First Class or Test matches, at least 200 overs must be bowled for bets to stand — unless settlement has already been determined.

Most Fours
Most Sixes
In limited overs matches, at least 80% of the scheduled overs must be bowled in each innings for bets to stand — unless settlement is already determined. In First Class matches, if the match ends in a draw, at least 200 overs must be bowled for bets to stand — unless settlement is already determined. Only boundaries scored directly from the bat count. Overthrows, all run fours/sixes, and extras do not count. Boundaries scored in a super over do not count. In First Class and Test matches, only first innings boundaries are included. If there is no further play after the bet is placed, the bet will be void.

Most Extras
In limited overs matches, at least 80% of the scheduled overs must be bowled in both innings for bets to stand — unless: the result is already determined, or the match reaches its natural conclusion without either innings being shortened below 80%. Bets will stand if innings are shortened due to reaching a natural conclusion. In drawn First Class matches, at least 200 overs must be bowled for bets to stand — unless settlement is already determined. Extras include: Wide deliveries, no balls, byes, leg byes, and penalty runs. If extras and runs off the bat occur in the same delivery, only extras count. Extras in a super over do not count. In First Class matches, only first innings extras are included.

Most Run Outs
In limited overs matches, if either innings is reduced to less than 80% of the originally scheduled overs, all bets will be void — unless the outcome has already been determined. Run outs in a super over do not count. In First Class or Test matches, the entire match counts, but if the match is drawn, at least 200 overs must be bowled for bets to stand — unless settlement is already determined. If there is no further play after the bet is placed, all bets will be void.

Most Catches
Keeper Catches
In limited overs matches, bets will be void if it's not possible to complete at least 80% of the scheduled overs in either innings due to external factors (e.g., bad weather), unless the result has already been determined or the match reaches its natural conclusion without either innings being shortened below the required threshold. Bets will stand if an innings is shortened due to reaching a natural conclusion. In drawn First Class matches, bets will be void unless at least 200 overs have been bowled, unless settlement has already been determined. Catches in a super over do not count. In First Class matches, only first innings catches are included.

Most Keeper Stumpings
In limited overs matches, bets will be void if fewer than 80% of the scheduled overs are completed in either innings due to external factors (e.g., bad weather), unless the result has already been determined or the match ends with a natural conclusion without either innings being shortened below the threshold. Bets will stand if either innings is shortened due to reaching a natural conclusion. In drawn First Class matches, bets will be void unless at least 200 overs have been bowled, unless the result has already been determined. Stumpings in a super over do not count. In First Class matches, only first innings keeper stumpings are included.

3-Way Betting. Runs in Over #
Both teams must bowl the specified number of overs in full unless the outcome has already been determined. In limited overs matches, if the second innings is shortened for any reason after the first over of the first innings has been bowled, all bets will be void. In First Class or Test matches, only the first over of the first innings is considered for settlement. The total score at the end of the over, including penalty runs, will be used for settlement.

Highest Score in First 5/6/10/12/15/20 Overs
If the specified number of overs is not completed in both innings, all bets will be void — unless the outcome has already been determined. In limited overs matches, if the match is shortened due to external factors after the start of the first innings, all bets will be void. In First Class matches, this market applies only to each team's first innings. If the innings reaches a natural conclusion within the specified number of overs (i.e. the team is all out or the target is reached), bets will stand and be settled based on the final innings score. Settlement will be based on the official result.

The Best Result of the First Partnership
Highest Score at 1st Dismissal
Bets are settled based on the score at the fall of the first wicket for each team, regardless of whether a batsman retires hurt. A retired hurt player does not count as a dismissal for settlement purposes. If a team does not lose a wicket by the end of its allotted overs, the final score will be used for settlement.

Total Fours
Total Sixes
Total Boundary
Only boundary fours and sixes scored directly from the bat will count. Overthrows, run fours/sixes, and extras do not count. In limited overs matches, at least 80% of the originally scheduled overs in each innings must be bowled, unless the outcome has already been determined. Fours and sixes in a super over do not count. In First Class or Test matches, the entire match counts. However, in the event of a drawn match, at least 200 overs must be bowled for bets to stand.

Wickets Total
In limited overs matches, at least 80% of the originally scheduled overs in each innings must be bowled for bets to stand, unless the outcome is already determined. Wickets taken in a super over do not count. In First Class or Test matches, the entire match counts. However, if the match ends in a draw, at least 200 overs must be bowled for bets to stand, unless settlement has already occurred.

Total Runs
Bets are settled based on the total number of runs scored in the match. In limited overs matches, at least 80% of the originally scheduled overs in each innings must be bowled for bets to stand, unless the outcome is already determined. Runs scored in a super over do not count. In First Class or Test matches, the entire match counts. However, if the match ends in a draw, a minimum of 200 overs must be bowled for bets to stand, unless the settlement has already occurred. Penalty runs are included in the total only if awarded before the end of the inning. Penalty runs added retrospectively will not be counted.

Total Ducks
Bets are settled based on the number of ducks (players dismissed without scoring a run) in the match. In limited overs matches, at least 80% of the scheduled overs in each innings must be bowled for bets to stand, unless the outcome is already determined. In drawn First Class matches, at least 200 overs must be bowled for bets to stand, unless settlement has already occurred. Ducks scored in a super over do not count.

Total Extras
Extras include: wides, no balls, byes, leg byes, and penalty runs. If a delivery results in both runs off the bat and an extra (e.g., wide or no ball), only the extra counts toward the total extras. In limited overs matches, at least 80% of the originally scheduled overs in each innings must be bowled for bets to stand, unless the outcome is already determined. Extras in a super over do not count. In First Class or Test matches, the entire match counts, but in case of a drawn match, at least 200 overs must be bowled unless the bet has already been settled. If no further play occurs after the bet is placed, the bet will be void.

Total Run Outs
In limited overs matches, at least 80% of the scheduled overs in each innings must be bowled for bets to stand, unless the outcome has already been determined. Run outs in a super over do not count. In First Class or Test matches, the entire match is considered. However, in the case of a drawn match, a minimum of 200 overs must be bowled for bets to stand unless already settled.

Total in Highest Scoring Over
Bets are settled based on the highest scoring over of the match. Penalty runs will be included in the total only if they were officially attributed at the time of scoring. Retrospective adjustments will not be considered. In limited overs matches, if either innings is reduced to less than 80% of the scheduled overs, all bets will be void, regardless of whether a settlement had already been determined.

First Boundary
For the market to be settled, a boundary must be scored from the bat. Only boundaries accredited to a batsman will count. Byes, leg byes, and wides do not count. A boundary scored from a no-ball will count only if it is credited to the batsman. The market will be settled as long as a valid boundary is scored in the match, regardless of any reduction in match length.

Total Maidens
In limited overs matches, bets will be void if fewer than 80% of the originally scheduled overs are bowled. In drawn Test or First Class matches, at least 200 overs must be bowled in the match for bets to stand.

Top Batter
In limited overs matches, at least 40% of the originally allotted overs in each innings must be bowled for bets to stand — unless a team is all out or reaches its target earlier. If a batter does not bat, all bets on them will be void. If two or more players finish the innings with the same number of runs, dead-heat rules apply. In First Class and Test matches, bets apply to the 1st innings only (unless otherwise stated), and at least 60 overs must be bowled unless the team is all out or declared.

Top Bowler
In limited overs matches, at least 40% of the originally allotted overs in each innings must be bowled for bets to stand — unless a team is all out or reaches its target earlier. If a bowler does not bowl, all bets on them will be void. If two or more bowlers take the same number of wickets, the one who conceded fewer runs will be deemed the winner. If there is still no clear winner, dead-heat rules apply. In First Class or Test matches, the market applies to the 1st innings only (unless otherwise specified), and at least 60 overs must be bowled unless the team is all out or declared.

Player of the Match
Bets will be settled based on the officially declared Player of the Match. If two or more players share the award, dead-heat rules will apply. If no Player of the Match is officially announced, all bets will be void.

First Ball of Match
Second Ball of Match
Third Ball of Match
The named delivery must be bowled for bets to stand. There may be more than six deliveries in an over due to wides or no balls. Bets are settled only on the specific delivery. For example, in the sequence: wide, wide, dot, one, four, wicket, two, three — the dot ball is the third delivery, even though it is the first legal one. Where there are multiple outcomes on a single delivery, settlement follows this priority hierarchy:

  1. Wicket
  2. No Ball
  3. Wide
  4. Bye / Leg Bye
  5. Runs (including dot ball)

Example: If a No Ball is hit for four runs, No Ball is the outcome. If a delivery results in 2 runs and a Run Out, the bet is settled as a Wicket.

Total Wide Balls
In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in each innings are completed due to external factors (e.g. bad weather), unless settlement has already been determined. In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement has already been determined. Wides in a super over do not count.

Total Runs in Delivery
Only runs accredited to the named delivery — whether legal or illegal — will count. Illegal balls, such as wides, are considered individual deliveries. For example, an over that includes two wides will consist of 8 deliveries instead of the usual 6 legal balls. If a wide is followed by a four, these will be settled as two separate delivery markets: the wide counts as 1, and the subsequent delivery counts as 4. If the named delivery does not take place for any reason, all bets on that delivery will be void.

Total Runs in Over #
The over must be completed in full unless the batting team is all out, declares, or reaches its target within the over — unless the result of the market has already been determined. Penalty runs will only count if they are awarded to a specific delivery within that over.

Wicket in Over #
The over must be completed in full unless the batting team is all out, declares, or reaches its target within the over — unless the result of the market has already been determined.

Boundary Four in Over #
Only fours credited to the batsman will count. Byes, leg byes, and wides are excluded. Fours scored off a no ball will count if the boundary is credited to the batsman. Overthrows do not count toward the batsman and are excluded from this market. The over must be completed in full unless the batting team is all out, declares, or reaches its target — unless the result has already been determined.

Boundary Six in Over #
Only sixes hit by a batsman will count. The over must be completed in full unless the batting team is all out, declares, or reaches its target — unless the result of this market is already determined. If six runs are scored from a single delivery, but it is not a six hit by a batsman (e.g. due to overthrows), it will not count for this market.

Exact Runs Scored Off Over #
The over must be completed in full unless the batting team is all out, declares, or reaches its target within the over — unless the outcome of the market has already been determined.

Exact Runs Off Delivery #
Only runs scored on the specified delivery will count. Legal and illegal deliveries (such as wides) are both valid for settlement. A wide counts as a standalone delivery. For example, an over with two wides will contain eight deliveries rather than six. If a wide is bowled followed by a four, these will be treated as separate delivery markets: the first settled as 1 run (wide), the second as 4 runs (legal delivery). If the specified delivery does not take place for any reason, all bets on that delivery will be void.

Total Runs in Over (Odd/Even)
Bets are settled based on whether the total number of runs scored in the specified over is odd or even. The over must be completed in full unless the batting team is all out, declares, or reaches its target within the over. Penalty runs will only count if they are accredited to a specific delivery within that over. A total of zero runs will be considered an even number.

Match Total Runs (Odd/Even)
Bets are settled based on whether the total number of runs scored in the match is odd or even. In limited overs matches, at least 80% of the originally allotted overs in each innings must be bowled unless the outcome has already been determined. Runs scored in a super over do not count. In First Class or Test matches, the entire match is considered; however, in the case of a drawn match, at least 200 overs must be bowled for bets to stand. Penalty runs will be included for settlement purposes only if they were officially attributed to the total at the time of play, not if added retrospectively.

First 5/6/10/15/20 Overs Total
The specified number of overs must be completed in full for bets to stand, unless the outcome has already been determined. If the innings reaches a natural conclusion within the specified number of overs (e.g. the team is all out or the target is reached), bets will be settled based on the final innings score. Penalty runs will be included in the total only if they were officially attributed to the total at the time of play. Retrospective adjustments will not count. In the event of an abandoned match, bets will be void unless the result has already been determined.

Total Dismissals at First 5/10/15 Overs
Bets will be void if the specified number of overs are not completed, unless the batting team is all out, declares, reaches their target, or the result of the bet has already been determined. For settlement purposes, if a batsman is timed out or retires out, the dismissal will be considered to have occurred on the previous delivery.

3-Way Betting. Innings
Bets will stand only if both teams complete their first innings.

Innings Runs
In limited overs matches, the team must have the opportunity to face at least 80% of the originally scheduled overs. Otherwise, bets will be void unless settlement has already been determined. In First Class or Test matches, at least 60 overs must be bowled in the innings unless the named team is all out or has declared. Penalty runs will be included in the final total if they were attributed before the end of the innings. Retrospectively added runs will not count.

Innings Dismissals Total
In limited overs matches, at least 80% of the originally allotted overs must be bowled for bets to stand, unless settlement has already been determined. Wickets taken in a super over do not count. In First Class or Test matches, at least 60 overs must be bowled in the innings unless the team is all out or has declared.

Innings Fours Total
Innings Sixes Total
Only boundary fours or sixes scored directly from the bat will count. Overthrows, all run fours, and extras are excluded. In limited overs matches, at least 80% of the originally allotted overs must be bowled unless the outcome has already been determined. Fours and sixes scored in a super over do not count. In First Class or Test matches, at least 60 overs must be bowled in the innings unless the team is all out or has declared.

Innings Extras Total
Includes wides, no balls, byes, and leg byes. For no balls, any additional runs scored from the delivery do not count. In limited overs matches, at least 80% of the originally allotted overs must be bowled unless the outcome has already been determined. Extras recorded in a super over do not count. In First Class or Test matches, at least 60 overs must be bowled in the innings unless the team is all out or has declared.

Innings Run Outs Total
In limited overs matches, at least 80% of the originally allotted overs must be bowled unless the outcome has already been determined. Run outs occurring in a super over do not count. In First Class or Test matches, at least 60 overs must be bowled in the innings unless the team is all out or has declared.

Innings Wide Balls Total
In limited overs matches, at least 80% of the originally scheduled overs must be bowled unless the outcome has already been determined. Wides bowled in a super over do not count. In First Class or Test matches, a minimum of 60 overs must be bowled in the innings unless the batting team is all out or declared.

Top Batter in Innings
This market is settled based on the batsman who achieves the highest individual score in a team's innings. In limited overs matches, at least 40% of the originally scheduled overs in each innings must be bowled for bets to stand, unless the team is all out or reaches its target before that point. If a batsman does not bat, bets on that player will be void. If two or more players score the same number of runs, dead-heat rules will apply.

Top Bowler in Innings
This market is settled on the bowler who takes the most wickets in a single innings. In limited overs matches, at least 40% of the scheduled overs in each innings must be bowled for bets to stand, unless a team is all out or reaches its target earlier. If a bowler does not bowl, bets on that player will be void. If two or more bowlers take the same number of wickets, the one who has conceded fewer runs will be deemed the winner. If there is still no winner, dead-heat rules apply.

Total Runs Player
Player to Score 10/25/50/75/100 Runs
Highest Individual Score
Top Batter Total
In limited overs matches, bets will be void if the innings is reduced by more than 20% from the originally scheduled number of overs at the time the bet was placed, unless the outcome has already been determined. Any bets placed where no further play takes place after the bet is struck will be void. If a batsman retires hurt and does not return, settlement will be based on the score at the time of retirement. If the batsman returns and scores additional runs, those will be added for settlement purposes. If a batter does not bat, bets on that player will be void.

Top Batter's Team
The same rules apply as for the Top Batter market. In the event of a tie, dead-heat rules will apply.

Top Bowler's Team
The same rules apply as for the Top Bowler market. In the event of a tie, dead-heat rules will apply.

50 and Win
At least 80% of the originally scheduled overs must be available to the named batter's team, or all bets will be void — unless the batter has already reached 50 runs. To win the bet, the named batter must score at least 50 runs and their team must win the match, according to the official result. If no official result is declared, all bets will be void regardless of whether the batter passed 50.

Will Score 50/100 Runs
Bets are settled on whether any batter scores at least 50 or 100 runs in the match. For limited overs matches, bets will be void if the match is reduced to fewer than 80% of the originally scheduled overs — unless settlement has already been determined. In Test and First Class matches that are drawn, at least 200 overs must be bowled in the game for bets to stand.

Player Total Fours
Player Total Sixes
Only boundary fours/sixes scored from the bat will count. Overthrows, all run fours, and extras do not count. In limited overs matches, bets will be void if the innings is reduced by more than 20% from the scheduled overs at the time the bet was placed — unless settlement has already been determined. Any bets placed where no further play occurs after the bet was struck, for any reason, will be void. Live bets: the batsman must be at the crease when the ball is bowled for bets to stand. Pre-Match bets: the batsman does not need to be at the crease, as long as their team had the opportunity to face at least 80% of the allocated overs at the time the bet was struck. Fours/sixes scored in a super over do not count.

Dismissal Method (2-Way)
Dismissal Method (7-Way)
Dismissal Method (6-Way)
Player Dismissal Method
If the specified batsman is not out, all bets will be void. Valid dismissal methods include: Bowled, Caught, LBW, Run Out, Stumped, Obstructing the Field, Hit the Ball Twice, Hit Wicket, and Timed Out. If the specified batsman retires and does not return to bat later, all bets will be void. If the batsman returns and is dismissed, bets will stand. If the specified wicket does not fall, all bets will be void. In the 2-Way market, "Caught" includes fielder catch, keeper catch, and general catch. All other methods count as "Not Caught."

Next Man Out
Both named batsmen must be at the crease when one of them is dismissed for bets to stand. If one batsman retires (hurt or not out), all bets will be void and a new market will be formed. If no further wicket falls for any reason, all bets will be void.

Team Total Before Dismissal #
The team score at the fall of the named wicket will be used for settlement purposes. If a batsman retires hurt and is replaced, this does not count as a wicket. The market will not be settled until a wicket falls. If the innings ends naturally (declaration or target reached), the final innings score will be used for settlement. Bets placed where no further play occurs after placement will be void. If play is curtailed by rain, bets placed before the interruption will be settled if the total has already been reached, or void if not and no further play occurs. Penalty runs are included. In the case of an abandoned match, bets will be void unless the outcome has already been determined.

Batters Match-up
Bets are settled based on the official scores of the specified batsmen in the innings. If both batsmen score the same number of runs, the bet will be settled as a dead-heat. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (e.g. bad weather) after the bet was placed, unless the outcome is already determined. Runs scored in a super over do not count.

Bowlers Match-up
Bets are settled based on the official scores for the specified bowler in the innings. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (e.g. bad weather) after the bet was placed, unless the outcome is already determined. If both bowlers take the same number of wickets, the bet will be settled as a dead-heat. Wickets taken in a super over do not count.

Series Winner
Bets on Series markets will stand as long as at least one scheduled match is completed, unless stated otherwise. If no further play occurs in the Series after the bet is placed, all bets will be void. If the Series ends in a draw and no draw option was offered, all bets will be void.

Series Winner After 2 Tests
Bets on Series markets will stand as long as at least two scheduled matches are completed, unless stated otherwise. If no further play occurs in the Series after the bet is placed, all bets will be void.

Series Handicap
Bets will be void if the number of scheduled games (after bets are placed) is not completed, unless the settlement of bets has already been determined.

Team with Highest Innings Score
In the event of a tie, dead-heat rules will apply.

Series Correct Score
Bets will be void if the number of scheduled games are not played, unless the outcome is already determined.

Result of the 1st Match Test/Series
Bets on Series markets stand as long as at least one scheduled match is completed, unless stated otherwise. If a Series is drawn and no draw option is offered, bets will be void.

Player of the Series
Any quoted player who takes no part in the specified series will be void. Winner as declared by the ICC. Dead-heat rules apply.

Double Chance
All match betting will be settled in accordance with official results. If there is no official result, all bets will be void.

Series Toss Winner
Most toss wins in the series. Bets will be void if the number of scheduled tosses are not held, unless settlement is already determined. In the case of a tie in a series with an even number of matches, dead-heat rules will apply.

Series Total Runs
Settled on the total runs scored in all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches of the series must be bowled unless settlement is already determined. Runs scored in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match.

Series Total Fours
Series Total Sixes
Series Total Boundaries
Settled on the total fours/sixes/boundaries scored in all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches of the series must be bowled unless settlement is already determined. Only fours/sixes scored from the bat will count. Overthrows, all run fours/sixes, and extras do not count. Fours/sixes scored in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match.

Series Most Fours
Series Most Sixes
Settled on the total number of fours/sixes scored by a team in all matches of the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement is already determined. Only fours/sixes scored from the bat will count. Overthrows, all run fours/sixes, and extras do not count. Fours/sixes scored in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match.

Series Most Run Outs
Settled on the most run outs recorded across all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement is already determined. Run outs in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Total Wides
Series Total Extras
Includes wides, no balls, byes, leg byes, and penalty runs from all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement is already determined. Wides/extras in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Most Extras
Includes wides, no balls, byes, leg byes, and penalty runs from all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement is already determined. Extras in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Wickets Total
Settled on the total number of wickets fallen across all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement has already been determined. Wickets that fall in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Total Run Outs
Series Total Ducks
Settled on the total number of run outs or ducks recorded across all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement has already been determined. Run outs and ducks in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Each Team to Score
Both teams must score more or less than the named total in all matches of the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement has already been determined. In First Class or Test matches, at least 60 overs must be bowled in each innings unless the named team is all out or declared.

Series Total Maidens
Settled on the total number of maiden overs bowled across all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement has already been determined. Maidens bowled in a super over do not count. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Top Batter Total
Settled on the combined total of all top batter scores across all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement has already been determined. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Series Total in Highest Scoring Over
Settled on the combined total of all highest scoring overs across all matches in the series. In a series of limited overs matches, at least 90% of the originally allotted overs in all matches must be bowled unless settlement has already been determined. In First Class or Test match series, the whole match counts, but in the case of a drawn match, at least 200 overs must be bowled in each match. If there is no more play after the bet has been struck, those bets will be void.

Total Wickets Caught
Total number of wickets caught by players during the match. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including weather) after the bet is placed, unless the outcome has already been determined. Catches made in a Super Over do not count.

Team Total Wickets Caught (settled for bowling team)
Total number of wickets caught by players per innings. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including bad weather) after the bet is placed, unless the outcome has already been determined. Team markets are settled from the bowling team's perspective. Catches made in a Super Over do not count.

Team Total Dot Balls (incl. byes, leg byes)
Total number of dot balls for each team per innings. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including bad weather) after the bet is placed, unless the outcome has already been determined. Dot balls in a Super Over do not count.

Mankading in the Match
Refers to the act of running out a non-striking batter by the bowler if the batter leaves their crease before the ball is released.

One of the Teams Will Score Exactly Nelson (111 Runs)
The bet wins if either team finishes their innings with exactly 111 runs. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including bad weather) after the bet is placed, unless the outcome has already been determined. Double Nelson (222) and Triple Nelson (333) do not count.

Any Opening Batsman Will Reach the End of the Innings
The bet wins if at least one of the two opening batsmen remains not out at the end of the innings. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including bad weather) after the bet is placed, unless the outcome has already been determined.

Runs % from Boundaries
The percentage of runs scored from boundaries relative to the total number of runs in the match. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including bad weather) after the bet is placed, unless the outcome has already been determined. Runs and boundaries in a Super Over do not count.

Team Runs % from Boundaries
The percentage of a team's runs scored from boundaries relative to the total number of runs in the innings. In limited overs matches, bets will be void if fewer than 80% of the scheduled overs in either innings are completed due to external factors (including bad weather) after the bet is placed, unless the outcome has already been determined. Runs and boundaries in a Super Over do not count.

Powerplay Total Runs (Both Teams)
Bets on this market are settled based on the total number of runs scored during the Powerplay overs by both teams combined. In T20 matches, the Powerplay refers to the first 6 overs of each team's innings. In ODI matches, it refers to the first 10 overs of each team's innings. Even if the match is reduced due to external factors (e.g. rain), this market will be settled based on the full 6 overs (T20) or 10 overs (ODI) for each team. The specified number of overs must be bowled in full unless the outcome has already been determined; otherwise, bets will be void. If the Powerplay ends naturally within the specified overs (e.g. the team is all out or the target is reached), bets will stand and be settled based on the final innings score. Extras and penalty runs will be included in the final total for settlement purposes if they are officially attributed to the total at the time of play, but not if added retrospectively.

Player Batting Time
Bets on this market are settled based on the total amount of time (in minutes) the named player spends at the crease during their innings — from the moment they face their first legal delivery until they are dismissed or the innings ends, whichever comes first. Time is measured in real minutes, not in balls or overs. If the player does not bat, bets will be void. If the player is retired out or not out, the time until that moment is counted. In the event of a rain delay or other interruption, the clock stops and resumes when play continues. Official timing is primarily determined using the ESPNcricinfo scorecard. If the match is abandoned before the player gets the chance to bat, all bets will be void. We reserve the right to use our own judgment to settle the market if ESPNcricinfo provides incomplete or clearly incorrect information. Time spent in a Super Over does not count.

The Bat Will Be Broken
Bets on this market are settled based on whether a bat is visibly and clearly broken during the match, either due to impact with the ball or through regular use. A bat is considered broken if it splits, cracks visibly, or if any part of it detaches (e.g. blade, handle). Cosmetic damage or minor cracks do not count. Only incidents occurring during live play — not during warm-ups or post-match — are considered. This market is settled based on our internal sources and review of official broadcast footage. External websites or third-party reports are not used for settlement. Our decision is final, especially in cases where no official confirmation is available.

Outright Rules

Non-runner allocations are applied for outright markets, as follows (by format — T10 / T20 / One Day / Test):

Market T10 T20 One Day Test
Sixes 13 12 8 8
Fours 17 26 42 117
Fifties 2 2 3 8
Centuries 0 0 1 3
Wickets 9 12 14 33
Run outs 1 1 1 1
Ducks 1 1 2 4
Runs - 325 465 -
Caught - 12 - -
Fielder Catches - 8 - -
Keeper Catches - 2 - -
Caught and Bowled - 0 - -
Stumped - 0 - -
Bowled - 3 - -
LBW - 0 - -
Retired Outs - 0 - -
Retires Hurts - 0 - -
Hits Wicket - 0 - -

Non-Runner Allocation
The non-runner allocation applies only to matches abandoned where there is no official result. This allocation will not be included in a reduced match if there is an official match result. In the event of an abandoned match, a specific number will be added to the outright markets. These values for the different formats are shown in the chart above.

Tournament Winner
This market will be settled as per the official tournament result. In the event of a shared tournament, dead-heat rules will apply. If a tournament is abandoned, then bets will be void.

Tournament Runs / Sixes / Fours / Wickets / Ducks
These markets will be settled after the completion of the tournament. If a tournament is abandoned, then bets will be void. In the event of an abandoned match/matches, the non-runner allocation will be applied to this market for settlement purposes. The non-runner allocation will only apply to completely abandoned matches and not to reduced matches.

Tournament Top Batsman
The player with the most runs in the tournament. Settlement is based on the official result, after the completion of the tournament. If a tournament is abandoned, then bets will be void.

Tournament Top Bowler
The player with the most wickets in the tournament. Settlement is based on the official result, after the completion of the tournament. If a tournament is abandoned, then bets will be void.

Tournament Top Team Batsman
The player with the most runs in the named team in the tournament. Settlement is based on the official result, after the completion of the tournament. If a tournament is abandoned, then bets will be void.

Tournament Top Team Bowler
The player with the most wickets in the named team in the tournament. Settlement is based on the official result, after the completion of the tournament. If a tournament is abandoned, then bets will be void.

Tournament Most Toss Wins
Settled on the most toss wins in the tournament. In the case of a tie, dead-heat rules will apply.

Tournament Most Runs / Sixes / Fours
Settled on the team with the most runs/sixes/fours in the tournament, according to the official result after the tournament's completion. If a tournament is abandoned, all bets will be void. In the case of a tie, dead-heat rules will apply.

Tournament Player's Total Sixes / Fours
Settled on the total number of sixes/fours hit by the specified player in the tournament, based on the official result after the tournament is completed. If the tournament is abandoned, all bets will be void. In the case of a tie, dead-heat rules will apply.

Tournament Player to Hit Most Sixes / Fours
Settled on the player with the most sixes/fours in the tournament, based on the official result after the tournament concludes. If the tournament is abandoned, all bets will be void. In the case of a tie, dead-heat rules will apply.

Daily Batters Comparison
Compares the named players' stats (runs/fours/sixes) in today's matches and is settled based on the official result. If one of the matches is abandoned, all bets will be void. In the case of a tie, dead-heat rules will apply. The "Winner" market is settled based on the players' total runs.

Daily Bowlers Comparison
Compares the named players' wickets in today's matches and is settled based on the official result. If one of the matches is abandoned, all bets will be void. In the case of a tie, dead-heat rules will apply. The "Winner" market is settled based on the players' total wickets.

Tournament Total Caught / Fielder Catches / Keeper Catches / Caught and Bowled / Stumped / Bowled / LBW / Retired Outs / Retired Hurts / Hits Wicket / Run Outs
These markets will be settled after the completion of the tournament. If a tournament is abandoned, then bets will be void. In the event of an abandoned match/matches, the non-runner allocation will be applied to this market for settlement purposes. The non-runner allocation will only apply to completely abandoned matches and not to reduced matches.

Tournament Fifties / Centuries / Double Centuries
These markets will be settled after the completion of the tournament. If a tournament is abandoned, then bets will be void. In the event of an abandoned match/matches, the non-runner allocation will be applied to this market for settlement purposes. The non-runner allocation will only apply to completely abandoned matches and not to reduced matches.

Tournament Highest Over Innings / Opening Partnership / Individual Score in the Match / Fours in a Match / Sixes in a Match
This market is the highest number of runs/fours/sixes scored in any over/innings/match during the tournament. Will be settled as per the official result, after the completion of the tournament. If a tournament is abandoned, then bets will be void.

Tournament Total Overs with Six 6s
The Over must be bowled in its entirety unless the batting team is All Out, Declares, or reaches its target within the Over. Only sixes scored from the bat count – overthrows, all run sixes, and extras do not count. Sixes scored in a super over do not count.

Tournament Economy Rate
Only matches played by the player are taken into account. A minimum of 20 overs must be bowled for the T20 format. A minimum of 30 overs must be bowled for the ODI format.

Team# to Win Match & Win Opening Partnership
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined. Any bets placed where no further play takes place after the placement of that bet, for whatever reason, shall be void. In the event of a tie in the Opening Partnership, the market will be settled as a loss. In the event of the match being tied, the market will be void.

Team# to Win Match & Win Toss & Win Opening Partnership
Same conditions as above, plus: if there was no toss, the market will be void.

Team# to Win Match & Total Run Outs in Match Over 1.5
Team# to Win Match & Total Ducks in Match Over 1.5
In the event of the match being tied, the market will be void. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, unless settlement has been determined.

Team# to Win Match & Team# Score Most Sixes / Fours
Sixes/fours scored from the bat only to count – overthrows, all run sixes/fours, and extras do not. In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined. Any bets placed where no further play takes place after the placement of that bet, for whatever reason, shall be void. Sixes/fours scored in a super over do not count. In the event of a tie in the most sixes/fours, the market will be settled as a loss. In the event of the match being tied, the market will be void.

Team# to Win Match & Win Toss & Player's Total Runs Over
If at least one of the mentioned options does not happen, the bets will be void. In the event of the match being tied, the market will be void.

All Four Openers to Score Over # Runs Each
Opener means one of the two batters who are in at the start of the innings. All four openers must come to the pitch for the bet to be settled.

Boundary to Be Hit From All 6 Deliveries in One Over
Boundary fours/sixes scored from the bat only will count. Overthrows, all run fours, and extras do not count. Super-over deliveries do not count.

Both Teams to Have a Run Out
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed—unless settlement has already been determined.

Each Team to Score Over # Runs in Their 1st Over
Bets are settled on the total runs scored in the specified overs. The Over in its entirety must be bowled unless the batting team is All Out, Declares or reaches its target within the Over. Penalty Runs will count only where they are accredited to a particular delivery within that Over.

Each Team to Score Over 59.5 Runs in Their First 6 Overs
Bets are settled on the total runs scored in the specified overs. The Overs in their entirety must be bowled unless the batting team is All Out, Declares or reaches its target within the Over.

Each Team to Hit Over # Fours / Sixes
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined. Fours/sixes scored in a super over do not count.

Team# Total Boundaries Over #
Boundary fours/sixes scored from the bat only will count – overthrows, all run fours and extras do not. Bets are settled on the total boundaries scored in the specified overs. The Over in its entirety must be bowled unless the batting team is All Out, Declares, or reaches its target within the Over. Penalty Runs will count only where they are accredited to a particular delivery within that Over.

Over # Sixes & Over # Fours & Over # Wides
Over # Sixes & # Wickets
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed, unless settlement has already been determined.

All Team to Be Bowled Out Till the End of 1st Innings of Match
Bowled, Caught, LBW, Run Out, Stumped in One Innings
Either Team to Win by 10 Wickets
All 20 Wickets to Fall
The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined. Matches of 20 overs and below (including 100 ball competitions) – the full allocation of overs for each team must be scheduled. One Day Matches – at least 40 overs for each team must be scheduled.

Hat-Trick in Match
Bets will be settled as "Yes" if a hat-trick (defined as a bowler dismissing three batters with consecutive deliveries in the same match) is officially recorded during the match.

Wicket to Be Broken in Each of First # Overs of the Match
The over must be completed in its entirety unless the batting team is all out, declares, or reaches its target within the over—unless the result of this market is already determined.

The Highest Match Scoring Over to Be in the Team # Innings
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed—unless settlement has already been determined.

Over 8.5 Deliveries (Legal+Illegal) in One Over
The Over in its entirety must be bowled unless the batting team is All Out, Declares, or reaches its target within the Over.

One of the Team Captains – Player of the Match
One of the team captains must be officially named as the Player of the Match for bets to be settled as winners.

Player's Strike Rate
Minimum criteria must be met for Strike Rate bets to stand: T20: 8 balls faced or 15 runs scored. ODI: 15 balls faced or 20 runs scored. Test: 20 balls faced or 20 runs scored.

Player's Economy
Minimum overs bowled by the player for bets to be applicable: T20: 2 overs. ODI: 3 overs. Test: 5 overs.

What Will Happen First?
The market will be settled based on which of the two specified events occurs first. For settlement, at least one of the two options must happen.

Any Opening Batsman Will Reach the End of the Innings
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined.

Caught & Bowled Dismissal Method in the Match
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined.

Golden Duck in the Match
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined. Platinum Duck is also settled as Golden Duck.

Retired Hurt / Retired Out in the Match
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined.

Series Score by Toss
Bets will be void if the number of scheduled tosses are not held, unless settlement has already been determined.

Total No Balls
In limited overs matches, bets will be void if it has not been possible to complete at least 80% of the scheduled overs in either innings due to external factors, including bad weather, after the bet is placed unless settlement has already been determined.

Total Dot Balls
Byes, leg byes also count.

Fast Markets

Dismissal Off Ball
The named ball must be bowled or all bets will be void. Any wicket credited to that named ball will count. Retired outs and timed outs will not count. Example: if the over starts wide, wicket, wide, dot ball – then there will have been a wicket on the first legal ball of the over, but not the second legal ball.

Extra in Over
Will there be an extra in the specified Over? The Over in its entirety must be bowled unless the batting team is All Out, Declares, or reaches its target within the Over, unless the result of this market is already determined. Wides, byes, leg-byes, no balls, and penalty runs count as extras, if accredited to a particular delivery within that Over.

Over Mayhem
The Over in its entirety must be bowled unless the batting team is All Out, Declares, or reaches its target within the Over. Settlement: 1 point per run scored in the Over; 2 bonus points per boundary hit; 10 points for every wicket taken.

Over Booster
The Over in its entirety must be bowled unless the batting team is All Out, Declares, or reaches its target within the Over. Settlement: 1 point per run scored in the Over × runs scored from the last ball. If the final ball is not bowled due to the team being All Out, Declaring, or reaching the target — the last bowled ball will count as the "last ball of the Over". If the final ball is not bowled for any other reason, all bets will be void.

Over Lottery
Bets are settled on matching three specific ball outcomes within an Over. The Over must be bowled in its entirety, unless the Batting team is All Out, Declares, or reaches its target within the Over. The named ball is defined as the legal delivery from which the selection occurred. Example: If the over begins with Wide, Wide, Single, the first legal delivery is the Single, and it will be settled as 3 runs (2 wides + 1 run). Each Over outcome corresponds to one of the predefined combinations listed below. The operator's decision is final.

Over Combination groupings:

  • 1, 2, 13, 24, 35, 46 → Dot Ball, Single, Boundary Four
  • 3, 14, 25, 36, 47 → Wicket, Boundary Six
  • 4, 15, 26, 37, 48 → Two, Boundary Four, Boundary Six
  • 5, 16, 27, 38, 49 → Dot Ball, Two, Four
  • 6, 17, 28, 39 → Single, Four, Six
  • 7, 18, 29, 40 → Three, Four
  • 8, 19, 30, 41 → Dot Ball, Single, Two
  • 9, 20, 31, 42 → Single, Two, Three
  • 10, 21, 32, 43 → Two, Six
  • 11, 22, 33, 44 → Two, Three, Boundary Four
  • 12, 23, 34, 45 → Wicket, Single, Two

Will Dismissal Be a Golden Duck
This market refers to a batsman being dismissed on the very first delivery they face. A dismissal on the first ball of the batter's innings is termed a Golden Duck. A Platinum Duck (dismissal without facing a delivery) is also settled as a Golden Duck. Bets are settled as 'Yes' if such a dismissal is officially recorded during the match.

Total Balls Before Dismissal
Settlement is based on the number of legally completed balls faced by the named wicket, as recorded on the official scorecard. Only completed legal deliveries count. If a batter retires hurt and is replaced by another player, this does not count as a dismissal. The market will not be settled until a wicket falls. If the innings ends naturally (declaration or the team reaches the target), the final number of balls faced will be settled only if it was possible to exceed the traded totals. Otherwise, bets will be void. Any bet placed where no further play occurs after placement will be void unless already determined. If play is curtailed due to rain: bets will be settled if the total has already been passed; bets will be void if the result is not yet determined and no further play occurs.

Dismissal Off Delivery
Will a wicket be taken from the named delivery? Only a wicket officially accredited to the named delivery will count — whether the delivery is legal or illegal. An illegal delivery (e.g. wide ball) counts as a delivery in its own right. Example: An over with 2 wides will consist of 8 deliveries instead of 6 legal balls. If the named delivery does not take place, for any reason, bets on that delivery will be void.

Dismissal or Boundary Off Delivery
Will a wicket or a boundary be taken from the named delivery? Only a wicket or boundary officially accredited to the named delivery will count — whether the delivery is legal or illegal. An illegal delivery (e.g. wide ball) counts as a delivery in its own right. If the named delivery does not take place, for any reason, bets on that delivery will be void. Genuine boundaries off the bat only to count — overthrows or all-run fours/sixes do not count.

Extra Off Delivery
Will an extra be scored from the named delivery? Wides, byes, leg-byes, no balls, and penalty runs count as extras. Only an extra officially accredited to the named delivery will count — whether the delivery is legal or illegal. An illegal ball (e.g. wide ball) is considered a delivery in its own right. If the named delivery does not take place, for any reason, bets on that delivery will be void.

First Impact Off Delivery
What will the first impact be after the bowler has bowled the named delivery? Will it be with the bat, the batsman, the stumps, or other (i.e. none of these)? If it is impossible to determine the first impact (e.g. contact with both bat and pad simultaneously), bets will be void. The operator's decision is final. The delivery does not need to be legal — illegal balls (e.g. wide balls) count as deliveries. If the named delivery does not take place, for any reason, bets on that delivery will be void.

Boundary in Over
Only boundaries accredited to the batsman will count. Byes, leg byes, or wides do not count. A boundary hit from a No Ball will count only if accredited to the batsman. The Over must be bowled in its entirety unless the batting team is All Out, Declares, or reaches its target within the Over, unless the result is already determined. Overthrows do not count towards the batsman and therefore do not count for the purposes of this market.

First Scoring Shot
How many runs off the bat will be scored from the first scoring shot of the over? 1, 2, 3, 4, 6 or Other. Only runs accredited to the batsman will count. If the first score in the over is a wide, and then a 4 is hit on the next delivery — the market will settle as 4. If a No Ball is bowled and hit for runs — only the value accredited to the batsman will count. There must be a delivery with runs credited to the batsman, otherwise bets will be void. Overthrows will count as long as they are credited to the batsman. Example: if the batsman runs 1 and 4 overthrows are thrown, he is accredited with 5 runs, and the market will be settled as 'Other'.

Boundary Scorer
Will the named player score the next boundary? Only genuine boundaries off the bat will count. Overthrows, all-run fours, and sixes do not count. If no further boundary is scored after the bet is placed, bets will be void. The named player does not need to be at the crease when the next boundary is scored — as long as a subsequent boundary is hit.

Next Boundary: 4 or 6
Will the next boundary be a 4 or a 6? Only genuine boundaries off the bat will count. Overthrows, all-run fours, and sixes do not count. If no further boundary is hit after the bet is placed, bets will be void.

Boundary Side
Will the next boundary be hit on the off side or the leg side of the pitch? Only genuine boundaries off the bat will count. Overthrows, all-run fours, and sixes do not count. Off/leg side will be judged based on the batsman's stance at the moment the bowler runs in. Switch hits or reverse sweeps do not alter the side determination. If it is impossible to determine which side the boundary was hit to, bets will be void. The operator's decision is final.

Method of Extra
What will be the next Extra Type conceded by the bowling team? Possible outcomes: Wide, No Ball, Leg Bye, Bye, or Penalty Runs. If no further extras are conceded, bets will be void. If multiple types of extras occur on the same delivery, the first to occur chronologically will determine the result. Example: If a No Ball is followed by Leg Byes, the result will be No Ball.

Player to Concede Extra
Which player will be bowling when the next extra is conceded? Extras include: Wides, Byes, Leg-Byes, No Balls, and Penalty Runs. Penalty Runs will count only if they are accredited to a specific delivery bowled by a named bowler. If not accredited to a delivery, and penalty runs are the next extra, bets will be void. If no further extras are conceded after the bet is struck, the bet will be void.

Method of Wide
Which side of the pitch will the next wide be bowled on? Options: Off Side, Leg Side, or Other (Over Head Height). Off Side and Leg Side are determined by the stance of the batsman as the bowler begins their run-up. A switch hit or reverse shot does not affect this determination. If it is impossible to determine the nature of the wide, the bet will be void. The operator's decision is final.

Method of No Ball
What type of No Ball will the next No Ball be? Options: Front Foot or Other. If there is no further No Ball after the bet is struck, the bet will be void. If it is not possible to determine whether the No Ball was Front Foot or Other, the bet will be void. The operator's decision is final.

Person to Take Catch
Which type of player will take the next catch? Options: Wicket Keeper, Bowler, or Fielder. Sub fielders and impact players count in this market. Settlement is based on the player's role at the time of the catch. Example: if a regular wicket keeper takes a catch as a standard fielder, 'Fielder' will be the winner. If no catch is taken after the bet is placed, the bet will be void.

Balls at Point of Catch
How many legal balls will be bowled in the innings at the moment of the next catch? Wides and no balls do not count toward the ball tally. Example: if two wides are bowled in the over, it still counts as 6 legal balls. If no catch occurs after the bet is placed, the bet will be void.

Player to Take Catch
Which named player will take the next catch? Only named players count — if the catch is taken by a sub fielder or impact player, bets will be void. If no catch is taken after the bet is placed, the bet will be void.

Boundary Off Balls
All named balls in the over must be bowled or bets will be void. Only boundaries scored off the bat count — overthrows, all run fours, and extras do not count. The named ball must be legal and completed, and a boundary must be scored from that ball for it to be a winning selection. If there are extra deliveries (e.g., wide than four), it will count as a winner only if a boundary was hit off the bat on the legal ball.

Singles Off Balls
All named balls in the over must be bowled or bets will be void. A single is defined as a legal delivery from which 1 run is scored off the bat and credited to the batsman — extras do not count. The named ball must be legal and completed. If there is a wide followed by a single, the ball will not count as a single (2 runs are credited). If there is a wide followed by a dot, it will not count as a single, as the 1 run was not scored off the bat and credited to the batsman.

Dots from Balls
All named balls in the over must be bowled or bets will be void. A dot is defined as a legal delivery from which no runs are scored, including extras. The named ball must be legal and completed. If there is a wide followed by a dot, the ball will not count as a dot — 1 run would be credited to that ball.

Total Runs Off Balls # to #
The specified numbers of Balls must be bowled in their entirety unless settlement is already determined, or bets will be void. If the Innings reaches a natural conclusion within the specified number of Balls (team is all out or target reached) then bets will stand and settle at the final Innings score. Penalty runs accrued will be included in the total if officially attributed at the time, but not if added retrospectively. In the event of an abandoned match, bets will be void unless settlement has already been determined.

Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, independent evidence will be used to support bet settlement. In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on internal statistics.

Team Total Runs in Innings #1 If Batting First
Settled based on the number of runs scored by the team only if they bat first. Bets will be void if the team bats second. In limited overs matches, the team must have the opportunity to face at least 80% of the originally scheduled overs for bets to stand, unless settlement is already determined — otherwise, bets will be void. In First Class or Test Matches, only the first innings of the named team counts. At least 60 overs must be bowled in the innings unless the team is all out or declared. Penalty runs will be included in the final total for settlement purposes if they are attributed before the end of the innings, but not if added retrospectively. In the case of a curtailed innings, any bets placed after the final delivery of the curtailed innings will be void.

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