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Basketball Settlement Rules

Written by K S

Updated at August 17th, 2026

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General Rules

  • All basketball bets are accepted with overtime included in case of a draw in the regular time of the match, unless otherwise stated in the betting line.
  • Bets on Match Winner (3-Way) are settled based on the official result of the regular time. Overtime is not included.
  • If a match is interrupted for any reason and not completed within 12 hours of the originally scheduled match time, all unsettled bets on markets whose outcomes were not determined prior to the interruption will be void.
  • If a match is postponed or delayed for more than 36 hours of the originally scheduled match time, all bets will be void.
  • If the home and away teams are mistakenly swapped, all bets will be void — unless the match is played at a neutral venue.
  • If the Mercy Rule is applied during the match, all bets will be settled based on the official result at the moment the rule was enforced.
  • In basketball tournaments that include two-legged knockout play-off rounds, a match may end in a draw without overtime. In such cases, overtime is only considered for bets placed on the team to qualify for the next round.

Example 1: Match play-offs. The tournament rules state that the winner is determined by the total points over two games. First match: 79–71 (no OT), second match: 80–80 (no OT). The total score is 159–151, so the first team qualifies. Overtime is not played.

Example 2: Match play-offs. The tournament rules state that the winner is determined by the total points over two games. First match: 85–80 (no OT), second match: 91–96 (no OT). The total score is 176–176. Overtime is played in the second match to determine which team qualifies. This OT is not used for match betting markets, only for the market "To Qualify".

Market Rules

To Win Including Overtime
Bets are settled based on the official result including overtimes.

Overtime to Be Played
Bets are settled based on the official result of the match if at least one overtime is played. If no overtime is played and the match ends in a draw, bets will be void.

Match Winner (3-Way)
Quarter Winner (3-Way)
Half Winner (3-Way)
Bets are settled based on the official result of the regular time. Overtime is not included.

Handicap Regular Time
Handicap Quarter
Handicap 1st Half
Match Winner Margin
Bets are settled based on the official result of the regular time including overtimes. If the result after applying the handicap is a draw, the bet will be settled as void.

Total Match Points
Team1 Total Points
Team2 Total Points
Total Match Points (Odd/Even)
Total Quarter Points
Team1 Total Quarter Points
Team2 Total Quarter Points
Total First Half Points
Team1 Total 1st Points
Team2 Total 1st Points
Bets are settled based on the official result of the regular time including overtimes. If the total number of points is exactly equal to the specified number, the bet will be settled as void.

Race to N Points
To determine the bet result, the outcome is based on which team will be the first to score N points in a specific quarter. If the quarter is not completed, all unsettled bets on markets whose outcomes were not determined prior to the interruption will be void.

Team1 Wins All Quarters
Team2 Wins All Quarters
Bets are settled based on the official result of each quarter in the match.

Highest Scoring Half
Bets are settled based on the total number of points scored in each half. Overtime is not included.

To Qualify
Bets are settled based on the official result of the team qualifying into the next stage of the tournament, as published on the tournament's official website. To qualify, a team may be required to play one or several matches.

Statistics

All bets on statistical markets are settled based on the official results published on the tournament's official website. Overtime counts.

Only statistics based on individual players are included in the settlement of statistical bets. Team statistics (such as team rebounds) are not considered unless otherwise stated.

  • Rebounds - Only rebounds grabbed by players are counted. Team rebounds do not count.
  • Three Pointers
  • Steals
  • Assists
  • Two Pointers
  • Block Shots
  • Turnovers
  • Personal Fouls

Each of the above statistical categories may include the following markets:

  • To Win (3-Way)
  • Double Chance
  • Handicap
  • Total
  • Team1 Total
  • Team2 Total
  • Total (Odd/Even)

Player Totals (Points, Rebounds, Assists, Turnovers, Block Shots, Three Pointers, Steals, Personal Fouls)
For the bet to stand, a player must participate in the match for more than one second. If a player does not take part in the match, all related bets will be void. The Performance market only includes Points, Rebounds, and Assists. Steals and Block Shots are not included in the Performance market.

Players Duel – To Compare Players' Statistical Data
For the bet to stand, each player must participate in the match for more than one second. If one of the players does not take part in the match, all bets on that player and the overall comparison market will be void.

Player to Perform a Double Double
A Double-Double is counted if a player records 10 or more in two of the following statistical categories: points, rebounds, assists, steals, block shots.

Tournament Market Rules

Tournament Winner
To Reach Final
Bets are settled based on the official results published by the respective Federation or League. If the tournament has not been played, all bets are void, except when official final results are declared. If the winner has not been determined, bets are void.

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